The Use of Augmented Reality in Education

Več informacij o projektu / More info about the project

Naslov
Title
SLO: Uporaba razširjene resničnosti v izobraževanju
EN: The Use of Augmented Reality in Education
Akronim
Acronym
TeachXR
Vodilna institucija
Leading institution
Univerza v Ljubljani - Fakulteta za elektrotehniko
Partnerske institucije
Partner institutions
UL – Fakulteta za računalništvo in informatiko, UM - Pedagoška Fakulteta, Osnovna šola Markovci, Tehnološki park Ljubljana, RTV SLO, Šolski center Slovenske Konjice-Zreče, Šolski center Novo Mesto, Center Republike Slovenije za poklicno izobraževanje
Vodja projekta
Project leader
Andrej Kos
Financer projekta
Funding Organization
NOO Načrt za okrevanje in odpornost
Vrsta projekta
Project Type
/
Trajanje
Duration
03.11.2026 – 03.11.2026
Oddelek
Department
FM

Opis / Description

Opis
Description
SLO:

Projekt TeachXR se osredotoča na raziskovanje in uvajanje naprednih tehnologij navidezne, obogatene in razširjene resničnosti v osnovnih in srednjih šolah. Trajnostni cilj: 6 učnih laboratorijevje.

Tehnologije XR predstavljajo nov, sodoben digitalni in interaktivni medij in so v EU prepoznane kot ena izmed ključnih novih digitalnih tehnologij, ki v kombinaciji s tehnološko bazo, produkcijo ustreznih vsebin in storitev ter zagotavljanjem uporabniške izkušnje omogočajo realizacijo inovativnih in ekonomsko konkurenčnih rešitev.

Cilji projekta TeachXR so:
• vzpostaviti multidisciplinarno skupino, ki jo bodo sestavljali učitelji in projektni partnerji, ter pripraviti predloge za izvedbo izobraževalnih modulov, preko katerih bomo učitelje usposobili za razvoj vsebin ali pa za uporabo orodij ali vpeljavo posameznih elementov XR tehnologij;
• izvesti modularna izobraževanja na različnih lokacijah po Sloveniji in s tem povečati digitalne kompetence ciljnih skupin (učitelji, trenerji, mentorji, študenti, strokovnjaki) na področju razvoja vsebin, uporabe in poučevanja s pomočjo XR – inovativno poučevanje za 21. stoletje;
• vzpostaviti učne laboratorije, v okviru katerih bodo lahko delovali učitelji partnerjev, kjer bodo fizično vzpostavljeni učni laboratoriji, ter hkrati omogočiti širšo dostopnost opreme;
• izdelati in vzpodbuditi razvoj novih inovativnih pedagoških pristopov in didaktičnih orodij na področju XR tehnologij;

• pripraviti izobraževalne vsebine in vzpostaviti e-učilnico.
Učitelji bodo lahko pridobili vsa potrebna znanja za razvoj vsebin in vključevanje XR tehnologij v učni proces, z namenom izboljšanja kakovosti izobraževanja. Vzpostavitev učnih laboratorijev in izvedba posebej prilagojenih usposabljanj bo udeležencem približala XR tehnologije in hkrati omogočala nadgrajevanje pridobljenih znanj tudi po zaključku projekta, s čimer bo zagotovljena trajnost XR rešitev v šolskem okolju. TeachXR odpira vrata v prihodnost izobraževanja, kjer bodo učenci in učitelji skupaj raziskovali nove dimenzije učenja in ustvarjalnosti.
Povezave

Projekt Teach XR sofinancirata Republika Slovenija, Ministrstvo za vzgojo in izobraževanje in Evropska unija – NextGenerationEU. Projekt se izvaja v okviru Načrta za okrevanje in odpornost ter Javnega razpisa »Razvojni projekt – Navidezna, obogatena in razširjena resničnost v izobraževanju št. 303-35/2024«.

3350-24-3504
EN:
The TeachXR project focuses on researching and introducing advanced virtual, augmented, and extended reality technologies in primary and secondary schools. Sustainability goal: 6 learning laboratories.

XR technologies represent a new, modern digital and interactive medium; within the EU, they are recognized as a key emerging digital technology that—when combined with a technological foundation, the production of relevant content and services, and a focus on user experience—enables the realization of innovative and economically competitive solutions. 
The objectives of the TeachXR project are: 
• to establish a multidisciplinary team comprising teachers and project partners, and to develop proposals for educational modules designed to train teachers in content development, the use of tools, or the integration of specific XR technology elements; 
• to conduct modular training sessions at various locations across Slovenia, thereby enhancing the digital competencies of target groups (teachers, trainers, mentors, students, and professionals) in the areas of content development, usage, and teaching with XR—fostering innovative teaching for the 21st century; 
• to establish learning laboratories where partner teachers can operate—physically setting up these labs—while simultaneously ensuring broader access to the equipment; 
• to create and foster the development of new, innovative pedagogical approaches and didactic tools in the field of XR technologies; 
• to prepare educational content and set up an e-learning platform.

Teachers will be able to acquire the necessary skills to develop content and integrate XR technologies into the teaching process, with the aim of enhancing the quality of education. The establishment of learning laboratories and the delivery of tailored training sessions will familiarize participants with XR technologies while enabling them to continue building on their knowledge after the project concludes, thereby ensuring the sustainability of XR solutions within the school environment. TeachXR opens the door to the future of education, where students and teachers will explore new dimensions of learning and creativity together.

The Teach XR project is co-financed by the Republic of Slovenia, the Ministry of Education, and the European Union – NextGenerationEU. The project is being implemented within the framework of the Recovery and Resilience Plan and the public call “Development Project – Virtual, Augmented, and Extended Reality in Education No. 303-35/2024”.

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